Aug 11, 2020 by CGPress Staff Chaos Group Czech has announced a new beta of Corona Renderer is available for testing. Release Candidate 2 includes the new sky model, new lens effects, the UVW randomiser map for hiding repeating textures, support for foam in Phoenix FD, a new adaptive environment sampler and more. See the announcement […]
Aug 10, 2020 by CGPress Staff ToolChefs has announced a new beta version of AtomsUnreal, its plugin for importing animated 3d characters to Unreal. Features of the new release include simulation optimisations, the ability to use metadata to drive materials, the ability to import variation tables, a texture atlas generator, Skeleton LODs and optimisation and […]
Aug 07, 2020 by CGPress Staff Weta Digital has published a video explaining its PhysLight techology, a toolset that enables its Manuka renderer to use physically-accurate parameters such as light temperature, and details of the actual physical cameras used on set. Watch it on YouTube.
Aug 07, 2020 by CGPress Staff Autodesk has announced an update to the Arnold Core, introducing several new features including: Automatic file path remapping Rim light control for the toon shader Performance improvements on Windows with many cores and texture-heavy scenes Upgraded OSL Several GPU and USD enhancements and more The integration plugins for Cinema4D […]
Aug 06, 2020 by CGPress Staff Ubisoft has announced the release of Mixer, an open-source Blender add-on designed to facilitate real-time collaboration. It allows multiple Blender users to work on the same scene at the same time. The add-on uses a broadcasting server that is independent of Blender which makes it possible to implement a […]
VFX Assets has released a free high altitude cloud VDB in 3 voxel sizes tested with Houdini, 3DS Max and Maya. The asset can be downloaded from Gumroad. This is a sample of a larger commercial collection of 60 high altitude clouds, also available from Gumroad.
Aug 05, 2020 by CGPress Staff Developer of Dust3D Jeremy Hu announced a new standalone open source remeshing tool called AutoRemesher. The new tool is a combines two existing remeshing approaches called the Constrained Mixed-Integer Solver and libQEx quad extraction. According to the developer the motivation for the app is because “there isn’t an integrated tool […]
Aug 04, 2020 by CGPress Staff Unigine has announced the release of version 2.12, adding improved particle simulation with advanced controls, a physics performance boost of up to 2 times, better clouds and atmosphere improvements, advanced control over Landscape Terrain details, a new Earthworks demo, and more. See the full list of changes on the Unigine website.
Aug 03, 2020 by CGPress Staff Autodesk has responded to an open letter by 17 AEC customers criticising the increasing cost and lack of development of its Revit application. Autodesk has now posted a response addressing several of the concerns listed in the letter, citing finite resources but ultimately promising progress in the future. Though a […]
Jul 30, 2020 by CGPress Staff Microsoft has joined the Blender development fund at Corporate Gold level, alongside existing members Intel, Ubisoft, Embark, and CGGE Institute. According to the announcement, Microsoft’s are supporting Blender as they use it to “generate synthetic 3D models and images of humans that can be used to train AI models. For researchers, having access […]