- 8 septiembre, 2020
- Publicado por: clasesde3d
- Categoría: Sin categoría
If the only thing that separates you from a high school kid with a machinima software skill-wise is that you’ve spent/wasted time overcoming unnecessary learning curve of more complicated/advanced software, then you indeed should be very, very worried. Especially in next few years.
No matter what kind of field you are in – If an average school graduate can catch up with you in just a few months, because you don’t spend time working on improving your skillset, and all you rely on to keep you afloat is the high barrier of entry to your field in form of an upfront investment or software learning curve, then you are doomed, because both of these barriers are quickly disappearing.
Even if all of us were using this new Machinima software, those who are willing to spend most of their day every day to improve their skill and their output quality will rise to the top, and clients will choose them and be willing to pay for that quality.
This is a great thing. I can’t wait to be able to be more creative by creating character animations by simply performing in front of a webcam instead of having to deal with BS like skeletal rigs and mesh skinning, once the tech quality gets there. All I want is to transfer items, motions (animations) and worlds from my imagination onto 2D screens or 3D VR headsets. Specific technical intricacies are just necessary evil to achieve that goal, but if I could skip those steps, I would not think twice. I mean who would?
I really despise this “I wish things weren’t so easy these days” mentality of people whom are worried (rightfully so) about being replaced by enthusiasts because tools are getting easier to use and afford.
Everyone can afford a piece of paper, a pencil, or a piece of a canvas with a brush and set of colors, and almost everyone knows how to pick up these and start drawing some shapes, yet painters and drawers still have plenty to do these days.
I’d almost go as far as to argue that the simpler the tools get, the more lazy people get on average, so the smaller proportion of them are willing to spend their time to master the tools, regardless of how simple the tool is.
Even if we were to have some sort of magic AI software which can literally materialize a full 3D scene just out of your mind’s mental picture, the imagination itself is still a skill, and those who will train and exercise it each day will once again rise to the top, and their services will be disproportionately more demanded and rewarded.
So yeah, what makes one a professional is willingness and motivation to improve their skills and proficiency with their tools on daily basis, and dedicate major portion of their life to it. NOT a barrier of entry.