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3D Character Creation: Retopologizing For Animation – Zbrush

Turn your high res sculpt into a game-ready character using ZBrush (Available for both Streaming & Download)
Victory3D LLC
1.303 estudiantes matriculados
English [Auto-generated]
Understand the purpose of retopologizing as it relates to game and animation
Use Zremesher, Zsphere Topology, and Topology Brush to resurface character in Zbrush
You will learn how to utilize Polypaint to prepare outline of topology
Turn a detailed sculpt into a low poly animation-ready character
Video tutorials are available both for Streaming and Download

Instructor Info

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time when by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love – which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

Course Info

In this 3-hour video course, Corazon Bryant will go over different types of tools that you can use to retopologize your character. You will first start by understanding the purpose of retopologizing and learning the kind of geometry structure that is needed to create an animatable mesh. You will gain knowledge on how to use Zremesher to create a clean topology for your character. You will learn how to control the flow of your geometry and manage the amount of polygons that is suitable for games. You will also gain insight on how to utilize the Topology brush and Zsphere Topology tool to create accurate topology for your needs. By the end of this course, you will acquire the skills to be able to turn your high res sculpt into an animation-ready low res character. So get your detailed Zbrush ready and it's time to have some fun!

Introduction to the Course

Before You Begin

Types of Topology Tools

Intro To Topology
Zsphere Topology

Resurfacing the Body

Body Topology
Just an add-on

Resurfacing the Armors

Armor One Retopology
Armor Two Retopology
Armor Three Retopology
Leg Armors Retopology

Resurfacing the Cloth

Arm Cloth Retopology
Brief Retopology

Resurfacing Extra Props

Belt Retopology
Strap Retopology

Resurfacing the Teeth and Tongue

Fangs Retopology
Molar Teeth Retopology
Tongue Retopology

Resurfacing the Hair

Hair Retopology

Previewing Character Animation

Transpose Tool Changes
Test Animation
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
4.2 de 5
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