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3ds Max 2019 Beginners Course

Master 3ds Max 2019 & Arnold Renderer
Instructor:
iVito .
454 students enrolled
English [Auto-generated]
Understand all 3ds Max basics and go beyond
You will be beyond intermediate 3ds Max level
You will know how to create your own projects in 3ds Max
... and much more!

Hi, Welcome to 3ds max 2019 Beginners Course my name is Vito and I’m going to be your instructor throughout the course. 3ds Max is Autodesk’s flagship app for design visualization. It’s widely used in game design, animation, visual effects, and motion graphics. 

This course is designed for those with no prior experience in 3ds max or 3d modeling in general. In this comprehensive beginner course we’ll start with a tour of 3ds max 2019 interface then we’ll look at setting up 3ds max to our liking after that we’ll look at creating basic objects and shapes then we’ll move to more advanced modeling and learn polygonal modeling tools next  we’ll look at spline modeling after that we’ll combine polygonal and spline modeling tools together to create beautiful objects next we’ll look at creating cameras and set up our scene for lighting and materials then we’ll look at creating and managing materials after that we’ll look at UVW mapping then we’ll look at Arnold lights after that we’ll look at rendering next we’ll use the tools we’ve learned to create real-world objects then we’ll look at animation tools and animate our objects and finally we’ll look at free foam sculpting so we have got a lot to cover so let go ahead and get started with 3ds max 2019 beginners course 

3ds Max Basics

1
Interface Tour
2
Workspaces
3
Tool Options
4
Project Folder
5
Preferences
6
Interface Customization

3D Modeling Basics

1
Standard Primitives
2
Move Rotate and Scale
3
Navigation
4
Important Hotkeys
5
Tips and Tricks
6
Shading Modes

Setup

1
Scene Explorer
2
Viewport Layout Tabs
3
Isolate Selection
4
Selection Modes
5
System Units
6
Contextual Menus
7
Exercise FIles
8
Reference Images

Modeling Tools

1
Clone Options
2
Arrays
3
Groups
4
Display Layers
5
Mesh Density
6
Sub-Object Mode
7
Extrude
8
Bevel
9
Bridge
10
Chamfer
11
Target Weld
12
Cap
13
Swift Loop
14
P Connect
15
Cut
16
QSlice
17
Insert
18
Connect
19
Attach and Detach
20
Modifiers
21
Pivot Point
22
Reference Coordinate System
23
Snapping
24
Align
25
Scene Management
26
Advanced Selection
27
Edge Modeling Technique
28
Soft Selection
29
TextPlus

Spline Modeling

1
Splines
2
Splines Sub-Object Mode
3
Extra Tools for Splines
4
Creating Doors, Windows, Stairs

Lighting & Materials

1
Setting Up Studio Scene
2
Cameras
3
Arnold Lights
4
Introduction to Materials
5
Materials Parameters
6
Multi-Sub Object Material
7
Maps
8
Procedural Maps

UVW Mapping & Rendering

1
UVW Map
2
Unwrap UVW
3
Unwrap UVW Tools
4
Lighting & Rendering
5
Modifier Sets

Animation

1
Time Configuration
2
Auto Keys
3
Set Keys
4
Select Keys
5
Dope Sheet
6
Curve Editor
7
Motion Paths

V-Ray Renderer

1
V-Ray Basics
2
V-Ray Sun and Physical Camera

Extra

1
Selection Tips and Tricks
You can view and review the lecture materials indefinitely, like an on-demand channel.
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