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3ds Max for absolute beginners

3D Modeling
Instructor:
Darren Wescombe
7 estudiantes matriculados
English [Auto-generated]
A technical understanding of modeling tools in 3ds Max

This course is aimed at the absolute beginner to 3ds Max. We will cover the fundamentals of the program and will go in depth into the edit poly modifier, which is used for all modeling purposes. We will also look at the essential tools to kick start you in your 3D modeling journey.

3ds Max for absolute beginners

1
Introduction and Viewport Navigation

in this video we will be going over how to navigate in 3D space in 3ds max

2
Object Creation

Here we will be learning how to create primitive objects in 3ds Max

3
Gizmos

We will be going over the various Gizmos within 3ds Max and how to operate them

4
Hotkeys

Here we will learn how to assign hotkeys to critical operations. Essential for productivity.

5
Modifier Buttons

Here we will set up 3ds Max for efficiency with the use of modifier buttons.

6
Edit Poly - Elements

Here we will start to go in depth with the edit poly modifier, beginning with the elements function, and also cover attach and detach operations.

7
Edit Poly - Polygon and Edges

Continuation of edit poly, where we look at the Polygon functions various selection methods and also take a look in depth into edges selection mode and bridging.

8
Edit Poly - Vertex

Final part of edit poly where we look at the vertex selection method and will cover operations such as welding, target welding and cutting.

9
Make Planar

A look into the powerful make planar tools.

10
Selection Mode Transfer

An additional lecture in regard to using various selections methods within the edit poly modifier.

11
Symmetry Modifier

We take a look at one of the essential modifiers Symmetry and how it works.

12
Show End Result

Here we learn how to set up 3ds Max for easy use with modifiers.

13
Shell Modifier

Another useful modifier demonstrated and explained.

14
Slice Modifier

A very useful overview of the Slice modifier.

15
FFD of DOOM

A critical modifier explained. The free form deformation.

16
Bend Modifier

Final modifier overview, the bend.

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