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Creating a realistic weapon using blender

Use blender and substance painter to create AAA quality weapons from scratch
Instructor:
david Jaasma
65 estudiantes matriculados
English [Auto-generated]
create your own assets from scratch.
3D modelling inside blender.
UV Unwrapping using blender.
using photoshop to create masks and add details to our models.
baking maps inside substance painter.
Texturing Your Game Asset with Smart Materials.
Exporting Your Model to Unity.

Description

This course is updated in response to students.

This online course will teach you how to use Blender and substance painter to create a realistic looking weapon!

  • Do you want to learn 3d modeling, texturing, and rendering, but don’t know where to begin?
  • Have you spent time looking on youtube to only see tutorials on how to make furniture or coffee cups… (lets make something exciting.)
  • Do your 3D models just dont look very realistic and do you think it is hard to recreate a concept from someone else???

If you answered yes to any of these questions, you’re in the right place! 

I know it can be frustrating watching other people post gorgeous looking renders and game assets online, while always wondering how they did it. You can spend hours or even days trying to find the right tutorial online to recreate a 3D asset. Even then they don’t always cover the complete pipeline from start to finish.

That’s why we created this course – to teach people just like you how to create awesome looking models with Blender and substance painter.

Have fun while learning! Learn by actually doing!

After enrolling in this course, you’ll be taken through a complete project that will show you how to recreate a 3D game asset from start to finish. Follow along and practice while learning!

you will follow this process:

i will go step to step through the entire model.
You guys can follow every step i make.(This is not a dubbed over version i am speaking and modelling in real time.)
This way you can see exactly what i am doing while i am explaining.

You will get full lifetime access for a single one-off fee. 

If you’re a complete beginner, chapter 1 is a crashcourse and i will teach you everything needed to make this asset. 

Note: access to this course comes with an optional, free facebook group where we will all be able to share our models and progress. this is a great way to connect with other students.

Dive in now, you won’t be disappointed!

chapter 1 crash course for beginners

1
layout
2
movement
3
transform
4
edit mode
5
making the pokeball
6
adding textures

chapter 2 modelling the weapon

1
looking at our concept
2
blocking out our weapon
3
making the spikes
4
making the hooks
5
finishing blocking out
6
high poly
7
uv unwrap
8
fit the uv maps

chapter 3 texturing and exporting our weapon

1
making our masks
2
baking our masks
3
wood
4
iron part 1
5
iron part 2
6
leather
7
finishing the mace
8
importing the mace into unity

files

1
files
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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