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Explosion, using particles in Houdini

Particle explosion, Pyro simulation
Instructor:
Andrii Zamorskyi
307 estudiantes matriculados
How to create explosions in Pyro
Use particles as a source for explosions inside v.17
Create multiple explosions, using wedge
Setup Pyro shader
Export simulation results in to another software

An example, how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave. As an option, create a multiple explosions using wedge. And at the end, besides the mantra render, I`ll show you how to export information for visualization into another render engine (Arnold in this case) or 3D software (3Ds max was used for final render in video).

Houdini explosion

1
Pyro Source
2
Pyro Setup
3
Wedge
4
DustWave
5
Render Setup
6
Arnold Render
7
VRay and Compositing sample
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