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46 reseñas sobre Udemy

Hard Surface Character Creation in Zbrush

Learn How to Sculpt & Model a Hardsurface Character using Zbrush
Instructor:
Victory3D LLC
592 estudiantes matriculados
English [Auto-generated]
Learn essential tools and brushes for hardsurface sculpting
Properly apply and edit materials to match the character's style
Slice and polish clean looking surface edges
Posing, lighting, and rendering in Zbrush
Photoshop render compositing
Create professional looking hardsurface characters for your portfolio

Instructor Info

Pierre Rogers is a freelance artist with years of experience in hardsurface character design. When he is not in a  3d program creating unique and amazing hardsurface artwork, he is  having fun making money hand painting bag toss boards. As a young child,  he wanted to be a chef, but then got into video games and adopted his  cousins’ interests in comics and drawing. Most of his 3D/CG work has  been featured in courses, lesson articles and reviews he had made for 3D  Creative Magazine, 3D Artist Magazine, CGTuts+, Digital Tutors and  Pluralsight. The advice he gives artists that are just starting out and  want to make it in the 3d industry is to continue to learn and challenge  yourself. He believes in hardcore studying of the art fundamentals, but  also understands the importance of taking breaks, watching a movie,  hanging with friends because he believes that art imitates life and so one must do some ‘living’ between art projects for the sake of one’s  art. A very interesting fact about Pierre is he still has his pet turtle from 7th grade so the turtle is over 22 years old now!   

Course Info 

In this course, we will explore hard surface character creation with Zbrush. The material covered can be used within workflow for 3D print,  concept art, as well as map generation for games and animation assets.  Throughout the journey, we will sculpt, slice, and polish over 30  million polygons exploring many new and old techniques and features.  Some of the topics covered are various brushes and tools essential to  hardsurface sculpting, rebuilding dynamesh models into subdivision  levels, applying and editing materials, posing, light and rendering, as  well as photoshop render compositing. By the end of the course, you  should have the skills to create a professional looking hardsurface  character to add to your portfolio.   

Introduction

1
Intro

Interface, Tools and Techniques

1
Interface
2
Brushes
3
Tools and Techniques I
4
Tools and Techniques II
5
Deformers I
6
Deformers II

Sculpting and Modeling the Character

1
Blockout
2
Torso I
3
Torso II
4
Accessories
5
Arms
6
Legs
7
Legs II
8
Feet
9
Details
10
Head Second Pass I
11
Head Second Pass II
12
Arms Second Pass
13
Knuckles
14
Knuckles II
15
Revisions Prep
16
Revisions II
17
Revisions III
18
Revisions IV
19
Revisions V
20
Revisions VI
21
Revisions VII
22
Revisions VIII
23
Revisions IX
24
Revisions X
25
Revisions XI
26
Revisions XII
27
Revisions XIII
28
Details I
29
Details II
30
Details III
31
Cleanup I
32
Cleanup II
33
Cleanup III
34
Cleanup IV
35
Cleanup V
36
Rebuild Subtools
37
Materials
38
Surface Details I

Pose, Light, Render & Composite

1
Pose I
2
Pose II
3
Surface Details II
4
Light and Render
5
Photoshop Comp
6
Conclusion
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Calificaciones 46

Calificación Detallada

5 estrellas
31
4 estrellas
9
3 estrellas
6
2 estrellas
0
1 estrellas
0