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Houdini Live Action Volume 1: Wall Destruction

Learn Live Action and Houdini
Instructor:
Matt Skonicki
20 estudiantes matriculados
English [Auto-generated]
Learn how to Render and Composite a Wall Destruction in a Live Action Plate

In this video we cover the rare training for incorporating Houdini pyrotechnics effects with live action incorporation. We start with building out the camera and geometry.  Quickly we move into advanced voronoi fracture techniques adding layers of debris.  We then move into the composite layout in the end in Nuke.

Software Used.

Houdini FX 16.5.323, Maya 2018, Nuke 11.1V1, Photoshop

Prepping for Houdini

1
Introduction
2
Camera Solve in Nuke
3
Prepping Scene
4
Camera Writeout
5
Scene Orientation
6
Environment Build
7
Collision Proofings
8
Wall UV Layout
9
Projection Baking
10
Photoshop Merge
11
Geo to Houdini
12
360 HDRI Build

Houdini Scene Build

1
Houdini Setup
2
Lighting Setup
3
Initial Shatter Setup
4
Impact Object
5
Glue Constraint
6
Spacial Constraints
7
Interior Detailing
8
Advanced Voronoi
9
Shard UV/Materials
10
Particle Instancing
11
Creating Smoke
12
Pyro Shader
13
Render Passes Setup

Composite Overview

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