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How to Prepare, Texture, and Render a game poly weapon

Texturing and rendering a game poly asset in Substance painter
Instructor:
Sathish Koththolla
10 estudiantes matriculados
Students can have the solid knowledge about preparing 3D asset in maya.
Texturing workflow of substance painter for a game poly weapon or prop
Final rendering using substance painter.

Hello guys,

In this tutorial i’m gonna show you how to prepare asset in Autodesk Maya to texture it in Substance Painter. And rendering by using Substance Painter’s IRAY.

You will be learning some of the basics of substance painter which are needed to texture the assets.

Then ill take you towards the detailing the low poly mesh to give the best look for it.

Finally ill be explaining how to render the asset using substance painter with it’s render settings.

Hope you enjoy this course. Thank you.

A very basic skill of Autodesk Maya and Substance painter recommended.

You can directly contact me for the future support.

Introduction

1
Introduction
2
Preparing game asset in maya
3
Basic Introduction of Substance Painter's UI
4
Baking_Base_Maps
5
Adding Details
6
Adding final Details
7
Texturing the asset
8
Settings for Final Rendering in IRAY
9
Conclusion
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