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191 reseñas sobre Udemy

Learn to Build an Outdoor Environment with Unreal Engine 4

Learn to create a game level from scratch using an industry-standard game engine!
3dmotive LLC
1.734 estudiantes matriculados
English [Auto-generated]
Learn how to create a level in Unreal Engine 4 from scratch.
Understand the Foliage system in UE4 to create great looking plants and trees for their games
Learn object placement and layout basics of assets in UE4
Understand how to setup lights, particles, and additional post-process assets to improve the visual look of their course

In this course we will create a game level from scratch using Unreal Engine 4. This course will all be about level design,lighting and rendering of a scene. We will be using free packs from the Unreal Marketplace for our level.There are many topics we will address in this course. First we will go over some of the basics of the UI, to include the location of all our windows and assets and how to do basic functions within the UI.

We will also be creating a simple terrain out of a mesh and we will use vertex painting on that to blend multiple materials together to get a realistic looking forest type ground. We will then setup all the foliage with the Unreal foliage painter, where we can setup different settings like scale, position, and rotation variation. Lastly, we will then paint all of our foliage on out terrain.

We will then place our objects – going from big objects to small which will be a fairly straight forward process, but we will be discussing the best and most logical places to place them. We will create our entire scene around a few camera angles so that we can get the best possible result from our final screenshots – but of course we will also make sure that the level is playable. After all that is done, we will finish by building the lighting of our scene where we will setup our sun light, reflection spheres, and tweak all our lighting settings. We will also be using post effects to change the visual look of our scene to our liking and to make everything look a bit more realistic. To wrap up the course, we will cover how to take screenshots ready to be used in your portfolio.

More about the Instructor:

Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He’s been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He’s a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.

Basic Introduction to UE4 UI and Foliage

Download Course Materials Here!
Introduction to Building an Environment in UE4
Creating The Forest Floor
Placing Base Assets
Finish Placing Base Assets
Placing All Rocks
Setting Up Foliage
Finish Setting Up Foliage

Foliage with UE4

Introduction to Foliage
Painting Foliage
Refining Painted Foliage
Placing Mountains and Cliffs
Placing the Final Assets
Refining the Scene Object Placement

Refining our Scene and Scene Polish

Introduction to Scene Refinement and Polish
Lighting the Environment
Refining the Lights
Creating Particles
Creating Base Post Effects
Finishing Post Effects
Color Grading and Final Presentation
Bonus Lecture: Further Learning with 3dmotive
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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