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Learning SketchUp Pro 2019

With layout and Style Builder
Instructor:
Rayti Paramo
81 estudiantes matriculados
English [Auto-generated]
Creation of Models.
Basic concepts used in the program interface.
The use of Groups and Components.
Site with SketchUp.
Basic Structure.
Import and Export.
Advance Visualization.
Style Builder.
Layout.

This SketchUp Pro 2019 course teaches you how to model scratch using this popular 3D modeling program. This is designed for the absolute beginner, meaning no prior experience with SketchUp or 3D modeling is required.

This course is aimed at learning software for the development of architectural projects designed in SketchUp, as well as projects that you want to model in order to later prepare promotional images or videos. You will learn how to use the complete large tool set for SketchUp Pro 2019 to also create products that you want to design or use in your design projects.

We will also design models aimed at the entertainment medium such as videogames or advertising. This is due to the easy integration of more robust programs in terms of the creation of animations and scenes, as well you can paint and modify the model after being created in the software; This is because it has a lot of options to export and import a model.

Layout allows the creation of sheets for the presentation of a model. This has different options very similar to the options found in image editors and drawing tools, so if you have not had access to one of these alternative options you can learn how to use them through the Layout learning and at the same time the interface and the options of Layout will be easier thanks to the knowledge you have using other similar programs.

SketchUp and Layout offer a connection between the models made in SketchUp and the sheets that you design using the model. And also, the use of the Style Builder is integrated into the presentation of models through SketchUp.

At any time during the course you will be able to download the exercises and files used in each lesson in order to continue studying in depth other options of the program. A project will be carried out for each of the main uses of the software.

Introduction

1
Introduction

User Interface

1
The Welcome Window
2
User Interface Introduction
3
The Menu bar
4
The Toolbars
5
The Drawing Area
6
The Status Bar
7
Measurements Box
8
Default Panels
9
Customize User Interface

Getting Started with SketchUp

1
Navigating Your 3D Model
2
Selection in SketchUp
3
Undo and Redo
4
Saving your Model
5
Open a new or existing Model

SketchUp Design Fundamentals

1
The Axes
2
The Coordinates
3
Basic Elements
4
Using the Faces
5
View Toolbar

Drawing Toolbar and Options

1
Drawing Tools Introduction
2
Line
3
Polyline
4
Rectangle
5
Rotated Rectangle
6
Circle
7
Polygon
8
Arc
9
2 Point Arc
10
3 Point Arc
11
Pie

Modify Toolbar

1
Move
2
Move (Multiple copies)
3
Push and Pull
4
Rotate
5
Rotate with a Reference
6
Follow me
7
Scale
8
Offset
9
Auto fold
10
First 3D Model (Simple Table)

The use of Faces in SketchUp

1
Introduction to Faces
2
Basic Snaps
3
Reverse Faces
4
Orient Faces

Constrains

1
Using the Shift
2
The Arrows (Up-Left-Right)
3
The Down Arrow

Basic Preferences

1
Changing the Units

Introduction to Groups and Components

1
Groups
2
Introduction to Components
3
Outliner Panel

Working with Geometry

1
Hide and Unhide
2
Hidden Geometry
3
Copy, Cut and Paste
4
Paste in Place

Practice Exercise (A Simple Door)

1
Practice Exercise (A Simple Door)

Construction Toolbar

1
Introduction to Construction Tools
2
The Tape
3
The Dimension (Introduction)
4
The Protractor
5
The Text
6
The Axes
7
3D Text
8
Guide Lines Part 1
9
Guide Lines Part 2

Course Main Practice #1 (Basic Product)

1
Setting Up the Project (Basic Product)
2
Importing the Image (Basic Product)
3
Defining the Units (Basic Product)
4
Flip Along (Basic Product)
5
Continuing with the 3D Model (Basic Product)
6
Intersect Faces (Basic Product)
7
Finishing the Model (Basic Product)
8
Additional Options for Dimensions (Basic Product)
9
Reviewing the 3D Model (Basic Product)
10
Exporting an Image (Basic Product)

Advance Options in Groups and Components

1
Glue And Unglue
2
The Arrays in SketchUp

Course Main Practice #2 (3D Scene using a Subway Access)

1
Styles Toolbar (3D Scene)
2
Setting Up the project (3D Scene)
3
Importing the Image (3D Scene)
4
Creating the Floor and the Walls (3D Scene)
5
Field of View (3D Scene)
6
Positioning the Camera (3D Scene)
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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