4.73 de 5
4.73
15 reseñas sobre Udemy

NEW! ZBRUSH Hard Surface Techniques and Workflows All Levels

Understand Hard Surface Techniques by combining Sculpting and Zmodeler Editing through Zremsher 3 for New Workflows!
Instructor:
Sean Fowler
285 estudiantes matriculados
English [Auto-generated]
Zbrush Hard Surface Sculpting Workflows
Understanding the workflow between Digital Sculpting and Zmodeler Editing through Zremesher 3.0
Comprehending the various uses and applications of Zremesher 3.0 as well as its strengths and weakness
A strong emphasis throughout the course on quick keys with narration of walk through
Beveling Techniques on Concave and Convex surfaces.
Sculpting techniques through Live Booleans and how to make customized bevels through them
Additionally we will walk you through the process in how to create customizable booleans,  along with being supplied samples free for you to use in any of your projects,
Learning the Difference between Clip curve and Trim Curves as well as their importance in the main theme workflow

Hello and Welcome to ZBRUSH Hard Surface Techniques and Workflows All Levels

– In this course we will take a focus in depth look into Hard Surface Sculpting in a variety of Techniques such as combing digital sculpting and Zmodeler Editing through one of ZBrushes biggest upgraded feature Zremesher 3.0 and building modular component pieces that can be reusable in other projects.

– Here I will be doing demonstrations in Zremesher 3.0 to show its strengths and weakness as part of its primary bridge between sculpting and Zmodeler

– Throughout this course we will examine ways to combine what we learn in our hard surface sculpting techniques to push our shapes further utilizing gizmos deformers to make one modular piece construction to be reusable to multiple shapes as we progress with our subject piece.

– In addition to these new workflows I will also be illustrating how to create customized booleans and demonstrate their versatility across multiple surfaces.

– We will be making HEAVY emphasis to in hotkey narration from the most commonly used hotkeys in this course to more advance hotkey techniques such panning curves and selection tools through space bar.

Introduction

1
What to Expect

Zbrush Basics Review

1
Intro and UI Overview
2
Common Quick Keys used
3
Trim Curves VS Clip Curves And Space Bar Trick
4
Importance of Polygrouping
5
Selection Tool
6
Zremesher 3.0
7
Zmodeler breakdown
8
Boolean Introduction

Sculpting and Cleaning up with Zremesher 3.0 Basics

1
Lesson 1 Scene Setup
2
Lesson 2 Eyebrowl Blockout
3
Lesson 3 Eyebrowl Clean Up and Zremsher Iterations
4
Lesson 4 Zmodeler Process Intro
5
Lesson 5 Assigning Polygroups through Zmodeler
6
Lesson 6 Booleans and Adjusting

Block out and Beveling Techniques with Jaw Section

1
Lesson 7 Jawline Blockout
2
Lesson 8 Beveling Technique 2
3
Lesson 9 Finalizing Jaw

Creating Eyelids with Zmodeler

1
Lesson 10 Eyelid Blockouts
2
Lesson 11 Deforming Eyelids

Modular Component Construction

1
Lesson 12 Modular Component Piece Construction

Cheek Bone Construction

1
Lesson 13 Cheek Component Contructions
2
Lesson 14 Cheek Component Placements
3
Lesson 15 Cheek Plate Construction
4
Lesson 16 Cleaning up and Finalizing Cheek Plate

Carving Eyebrows Ridges

1
Lesson 17 Carving EyeBrowls Ridge
2
Lesson 18 Secondary Ridge And Bend Curves Deformers

Customizable Boolean Construction

1
Lesson 19 Customizable Boolean Intro
2
Lesson 20 Blocking out through Masking and Space Bar Trick
3
Lesson 21 Wires and Curve Brushes
4
Lesson 22 Finalizing and Testing Customized Boolean

Secondary Face Construction

1
Lesson 23 Secondary Detailing Cheek
2
Lesson 24 Cleaning Secondary Chee For Zremesher 3.0
3
Lesson 25 Applying First Customizable Boolean

Nose Section

1
Lesson 26 Nose Ridges with Zremesher 3.0
2
Lesson 27 Extender Deformer And zmodeler editing
3
Lesson 28 Nose Placement and Clip Curve editing with Symmetry Functions
4
Lesson 29 Upper Plate 1 Blockout
5
Lesson 30 Upper Ridge part 2
6
Lesson 31 Nose Tip and Modifying Alphas Intro

Mouth Region

1
Lesson 32 Lips Part 1
2
Lesson 33 Lip Masking and Geometry Clean Up
3
Lesson 34 Lips Part 3
4
Lesson 35 Lip Adustments
5
Lesson 36 Synthetic Mesh
6
Lesson 37 Chin Construction
7
Lesson 38 Finishing Lips with Wiring Detail
8
Decimation and and Mirroring

Upper Head

1
Lesson 39 Beginning upper head
2
Lesson 40 Blocking out forehead and Cleaning up with Hi Polish
3
Lesson 42 Customizing Bevel with Booleans through zmodeler
4
Lesson 43 Adjust and finalizing customized Beveling
5
Lesson 44 Finishing Upper Forhead Section with secondary texture
6
Lesson 45 Temple Strip Construction
7
Lesson 46 Secondary Frame Housing
8
Lesson 47 Deforming Temple before Applying Booleans

Ear Section

1
Lesson 48 Ear Sculpting with Concave and Convex Booleans
2
Lesson 49 Constructing Greeble In Cavity of Ear
3
Lesson 50 Connector Construction
4
Lesson 51 Panel Loops Break Down and Final Thoughts
You can view and review the lecture materials indefinitely, like an on-demand channel.
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
4.7
4.7 de 5
Calificaciones 15

Calificación Detallada

5 estrellas
9
4 estrellas
6
3 estrellas
0
2 estrellas
0
1 estrellas
0