In this tutorial
we will learn how to animate a free rig Dragon Model inside Maya software,
We will learn How to animate the Dragon flying it to touch the surface of the water and then land on the terrain and animate the mouth of the dragon for fire simulation.
We will learn how to build an amazing material for our Dragon using Substance Painter and how to export all the materials out of substance.
We will Learn How to Build a Terrain inside Houdini using the amazing Height Field system, then we will learn how to export the terrain maps to build a Low Poly Terrain.
We will learn how to import the Dragon inside Houdini and rebuild it’s materials.
We will learn how to create a large scale Ocean inside Houdini and how to make our ocean interact with the Terrain.
We will learn How to Make our Dragon Interact with the Ocean creating splashes out of the ocean surface.
We will learn how to create a Fire simulation out of the Dragon mouth and how to create the proper pyro material for that.
Finally we will learn how to composite all that layers together for the final look.
Hope you like it, and thank you