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Understanding Substance Painter Volume 2 All Levels!

A Focus Intensive Course in learning AND practicing Substance Painter with included 3D Model as shown!
Instructor:
Sean Fowler
366 estudiantes matriculados
English [Auto-generated]
- Review of the UI basics and map baking process of 2018 - 2019 Substance Painter
- Review and practice the fill layers workflow and push deeper in creating dual layer texturing within a model to show a variety of different themes in texturing, such as damage and grime underneath a outer armor surface
- Explore and experiment how to combine smart materials together through masks and how to edit their properties to obtain different resulting outcomes
- Utilizing paint layers for stenciling details in the with course supplied customized height maps for precision details
- Delve deeper into Substance Painters library to decal the model with the Hard Surface Shelf and how to integrate them into being apart of the procedural texturing process
- Walkthrough of the basics in Iray and how to export a quality high rez render shots
- How to export maps out to different 3D softwares and game engines

Welcome to the Second Volume of Substance Painter ,  In this course we will review basics of Substance Painter and expand  on those concepts in new texturing techniques such as stenciling, and decaling through our library shelf. 

For this as before you will be supplied and challenged to a new model to not only practice what is taught to show examples how to innovate on your own texturing techniques

As mentioned  in earlier volumes this course is a continuation of a series of courses dedicated assisting those with an interested in  learning,  practicing, AND exploring new texturing techniques through this powerful texturing software.

Introduction

1
What to Expect

Section 2: Quick Overview of the Basics

1
Lesson 2 Overview and Review of UI
2
Lesson 3 Fill Layers And Masks Review
3
Lesson 4 Baking Maps Overview
4
Lesson 5 Materials and Smart Materials and Mask Generators

Section 3: Legs And Arms

1
Setup
2
Lesson 7 Leg Plates Part 1
3
Lesson 8 Leg Plates Part 2
4
Lessong 9 Leg Plates Part 3
5
Lesson 10 Secondary Leg Texture
6
Lesson 11 Stenciling
7
Lesson 12 Arms Part 1
8
Lesson 13 Arms Part 2

Section 4 Lower Body

1
Lesson 14 Normal Map Decaling
2
Lesson 15 Normal Map Decaling Anchors
3
Lesson 16 Plate Strips
4
Lesson 17 Filling Out

Section 5 Chest Head

1
Lesson 18 Chest Part 1
2
Lesson 19 Chest Part 2
3
Lesson 20 Head Part1
4
Lesson 21 Head Part 2
5
Lesson 22 Head Part 3

Section 6 Iray and Exporting Textures

1
Lesson 23 Iray
2
Lesson 24 Texture Export
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