VFX: Complete Houdini Bootcamp
This is the best selling Visual Effects Course.
You will not find like this course anywhere.
No presentations,No time wasting,It’s all about doing and creating.
This Course is Projects based Course,so you will learn Houdini by creating effects!.
This course is continually updated.
Creating a Rock (Introduction) section.
The section (Introduction) is updated.
The section (Introduction to PyroFX) is updated.
Creating organic shape (Some modeling stuff section).
New features in Pyro FX in Houdini 17.5
Creating Droplets “Condensation” in Houdini 17.5 (New features in Houdini 17.5 section)
Creating your first Animation (Introduction to Houdini section)
New Section: (RBD Material Fracture).
New section: Introduction to Rigid bodies.
Creating Spider Web (Some Modeling Stuff Section).
Continuous Emitting (Intro to Vellum).
Pressure constraint (Intro to Vellum).
Attaching a cloth to animated object (Intro to Vellum).
Creating a flag using Vellum (Intro to Vellum).
Why you want to learn Houdini FX?
Houdini FX is a visual effects and 3D animation software like Maya or Blender,but what makes Houdini different and unique is the procedural system and has very powerful dynamic system that other softwares don’t have.You will be surprised how powerful this 3D application is.
Houdini is the number 1 3D application that used in vfx, 3D animation studios and Game studios, Houdini can create high quality effects like water,explosions,fire and sand….
Houdini now is used by Big Game studios,they save 100X of the time by creating tools that are used in their Game Engine or in unreal engine or unity.
Knowing Houdini gives you very big advantage in the Game industry and in VFX companies.
If you are Game developer you must know at least a little bit how Houdini works,this gives you very big advantage in Game studios.In my course I will just teach you how to use Houdini,not teaching you how to use it for games.After you watch my course then you will be able to learn how to use it for games and in game engines like unreal engine or unity. i.e: I will not teach you how to use it for games,I just will teach you Houdini.
This course is very special,I will teach you how to use Houdini software to create interesting effects.
Although Houdini is difficult software to learn, but its very very powerful,I will make it fun to learn and I will simplify every thing for you.
Take the course now and I promise you won’t disappointed!
Is Houdini free software? Yes its free for non commercial use,and it called Houdini apprentice.
Is there any limitation in Houdini apprentice? No,you Have all the tools that the paid version has,and you can render your shots too,but you will get a very small watermark at the right bottom of the image.
I am game developer,do I need to learn Houdini? Yes, you must at least know a the basics of Houdini.
How Houdini is used in Game studios? Say for example you have a game and you want to fill it with more than 1000 buildings,imagine how long this will take you right? But in Houdini you can create 1 building and then export it as Digital asset(Plugin) to Unreal Engine or Unity,and in Unreal Engine you can scatter the building in your game and give random variation to each building,like the size,the color,windows size,Height,width and so on…. Imagine how much time you saved! instead of creating 1000 buildings,you created just 1 building in Houdini.Not just buildings,this works for(sieges,tables,chairs,streets……).
Alt + left mouse = Tumble
Alt + right mouse = Zoom
Alt + middle mouse = track
Space + G or Space +H to frame the camera
Space + B to split the viewport
In this tutorial you are going to learn how to create objects and navigate in the viewport
In this lesson you are going to learn how to create your very first effect inside Houdini fx
In this Houdini tutorial we are going to learn how to link channels.
Understanding what procedural is.
In this lesson we are going to create our first 3D model in Houdini.
In this lesson we'll take a quick look at Materials inside Houdini and how to use them.
This is your first Houdini Homework :)
This is a challenge for previous Homework.
We are going to learn how to create a rock inside Houdini in very easy way.
In this lesson you will create your first animation inside Houdini.
Houdini Core (Groups)
In this lesson you are going to understand what groups are and how they work in Houdini.
You are going to learn the benefit of using groups inside Houdini.
In this lesson we are going to learn more features in group node.
In this lesson we are going to see how the Group by range node works.
In this lesson we are going to use what we learned to create some effects.
In this lecture I will show what attributes are.
You will learn how to transform attributes from geometry to another geometry.
You will learn how to create custom attributes in Houdini.
In this lesson am gonna show you the power of the attributes by creating a simple example.
Some Modeling stuff
In this Houdini tutorial we are going to learn how to create spider web.
In this lesson we are going to learn how to create organic shape by using the polyreduce node
Introduction to lighting
We will prepare a scene for lighting.
We are going to create a ball and a ground to test the lights.
In this lesson we will take a look at:
You will learn how to use them to light your scene.
we'll take a look how to light the scene using 3D models.
Introduction to Pyro FX
You will understand what the Voxels are and how they work.
This is a homework for you :).
We are going to add the final touches in Nuke to make the fire more interesting.
Here you can download the file for Candle effect
In this lesson I will show you how to create realistic candle effect in Houdini using Pyro solver
Introduction to Rigid Bodies
In this tutorial you are going to understand how RBD work in Houdini
In this lesson we are going to continue working on RBD and understanding the packed primitives.
In this tutorial we are going to learn how to destruct a Wall
In this lesson we are going to use Voronoi to add more details to the wall destruction.
In this lesson I am going to show you some tips that you really need to know.
In this lesson we are going to learn how to use Pin constraint in Houdini
In this lesson we are going to learn how to use the Hinge constraint in Houdini.
Introduction to VOPs
In this lesson we are going to use Clamp node in VOPs.
In this lesson we are going to add random holes to the cheese using VOPs.
Introduction to Vellum
In this lesson I'm gonna show you how to create a simple flag simulation by using Vellum.
In this lesson we are going to learn how to attach a cloth to animated geometry using vellum constraint.
In this lesson we are going to look how to apply Vellum pressure constraint on objects.
In this lesson I am going to show you how to emit Vellum.
I will show you how to emit particles from an object
you will learn how to fill any object with particles
You will learn how to create a project folder to make your life easier
how to cache the particles on disk.
You will learn how to use simple expressions in Houdini to animate and object.
I will show you how to convert your particles to a mesh.
you will learn how emit particles from several emitter at the same time.
I will show you how to emit particles at a specific time and how to stop emitting the particles.
I will show the right way to create collisions in Houdini.
we will create a cache for all the emitters.
creating a mesh for several emitters is a little tricky,I will show you how and its very easy.
I will show you some ways to improve the mesh look.
I will show you some ways to make the size of the mesh lower.
Loading and preview what we did.
If you dont have the Alembic caches that I uploaded for you,or if you want to use the caches that you created,I will show you how to import them to the new scene.