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VFX’n’GO – Houdini Rocks – Volume 1

All you need is Houdini
Instructor:
Matteo Migliorini
125 estudiantes matriculados
English [Auto-generated]
working inside Houdini without problem and understand the logic and base concept of it

Hi there and welcome in course  “Houdini Rocks – Volume 1”.

In this course I cover a variety of material and I introduce you to Houdini. In the first lessons I talk about proceduralism and interface, but we touch also advanced subject like VOPs and VEX.

Finally you have a good approch to Houdini and you can start to work with it.

All you need is Houdini

Introduzione

1
Lesson 001 - basic concepts of proceduralism
2
Lesson 002 - How to get Houdini
3
Lesson 003 - Open Houdini and first step - part 1
4
Lesson 004 - Open Houdini and first step - part 2
5
Lesson 005 - Open Houdini and first step - part 3
6
Lesson 006 - Open Houdini and first step - part 4
7
Lesson 007 - Project Folder, Alias and Variables, extra tools
8
Lesson 008 - Import files in Houdini - part 1
9
Lesson 009 - Import files in Houdini - part 2
10
Lesson 010 - How to export Alembic
11
Lesson 011 - Spiral Staircase - Part 1
12
Lesson 012 - Spiral Staircase - Part 2
13
Lesson 013 - Spiral Staircase - Part 3
14
Lesson 014 - Spiral Staircase - Part 4
15
Lesson 015 - Spiral Staircase - Part 5
16
Lesson 016 - Modelling and Topology
17
Lesson 017 - Modelling How to made a Hole on grid - part 1
18
Lesson 018 - Modelling How to made a Hole on grid - part 2
19
Lesson 019 - Extrude along the line
20
Lesson 020 - Copy, Copy to Point, Copy and Stamp - part 1
21
Lesson 021 - Copy, Copy to Point, Copy and Stamp - part 2
22
Lesson 022 - Copy, Copy to Point, Copy and Stamp - part 3
23
Lesson 023 - Copy, Copy to Point, Copy and Stamp - part 4
24
Lesson 024 - Copy, Copy to Point, Copy and Stamp - part 5
25
Lesson 025 - Copy, Copy to Point, Copy and Stamp - part 6
26
Lesson 026 - Tips and extra tools
27
Lesson 027 - New SOPs operator
28
Lesson 028 - Copy with For-each Loop - Part 1
29
Lesson 029 - Copy with For-each Loop - Part 2
30
Lesson 030 - Copy with For-each Loop - Part 3
31
Lesson 031 - extra tips for Stamp Fuction
32
Lesson 032 - For-each Loop and metadata - Part 1
33
Lesson 033 - For-each Loop and metadata - Part 2
34
Lesson 034 - VOPs: How to change normal direction
35
Lesson 035 - VEX: How to change normal direction
36
Lesson 036 - Extra control Normal direction - Part 1
37
Lesson 037 - Extra control Normal direction - Part 2
38
Lesson 038 - Packed Geometry
39
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